Cross Browser Zoom and Pixel Ratio Detector

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521251.0.210 years ago10 years agoMinified + gzip package size for detect-zoom in KB


Cross Browser Zoom and Pixel Ratio Detector

Known issues:

  • In Firefox on retina displays (Macbook Pros), the base zoom level is always 2.0. I'm aware of it and looking for a solution.
  • Some desktop input devices like Wacom tablets add "mobile like" touch events which break the feature detection I'm using and gives false zoom level results. Working on a better way to detect these.
  • In some multi-monitor enviroments where each monitor has a different 'pixel aspect ratio' windows that span accross both monitors might return false pixelAspectRatio values.

What is this for?

Detecting the browser zoom level and device pixel ratio relative to the zoom level.
It can be used to show higher-resolution canvas or img when necessary, to warn users that your site's layout will be broken in their current zoom level, and much more. Personally I'm maintaining it to use Detect-zoom in's editor to warn users that their browser is in zoom mode before saving important changes to their website.

What happend to @yonran?

Don't worry, he is well. As of January 2013 @yonran stopped maintaining his source of detect-zoom, and transferred the repository to me. If you are looking to update previous versions note that there were some breaking changes
  • Major Changes from the latest yonran version:
* `DetectZoom` object name changed to `detectZoom`
* `DetectZoom.ratio()` is no longer publicly accessible
* Supported browsers: IE8+, FF4+, modern Webkit, mobile Webkit, Opera 11.1+
* *IE6, IE7, FF 3.6 and Opera 10.x are no longer supported*
* Added support to be loaded as an AMD and CommonJS module

Live Example

See the Live Example section in


Detect-zoom has only two public functions:
  • zoom() Returns the zoom level of the user's browser using Javascript.
  • device() Returns the device pixel ratio multiplied by the zoom level (Read more about devicePixelRatio at QuirksMode)

<script src="detect-zoom.js"></script>
  var zoom = detectZoom.zoom();
  var device = detectZoom.device();

  console.log(zoom, device);

AMD Usage
require(['detect-zoom'], function(detectZoom){
    var zoom = detectZoom.zoom();


  • Added package.json (thanks @TCampaigne)
  • Some documentation fixes

  • Fixed a missing 'else' between ie8 and ie10 detection
  • Minor version bump to 1.0.2

  • Added a fix for IE10 Metro (or whatever MS calls it these days..) by @stefanvanburen
  • Minor version bump to 1.0.1
  • Added minimized version

  • Merged a pull request that fixed zoom on IE being returned X100 (thanks @kreymerman)
  • Refactored the code some more, changed some function names
  • Browser dependent main function is created only on initialization (thanks @jsmaker)
  • Open Issue: Firefox returns zoom and devicePixelRatio the same. Still looking for a solution here.
  • Started versioning - this is version 1.0.0

  • Added a fix to Mozilla's (Broken as I see it -
implementation of window.devicePixel starting Firefox 18
  • Repository moved here
  • Refactored most of the code
  • Removed support for older browsers
  • Added support for AMD and CommonJS

Help Needed

Detect-zoom is not complete, many parts of the code are 6 to 12 months old and I'm still reviewing them I need help testing different browsers, finding better ways to measure zoom on problematic browsers (ahm.. Firefox.. ahm) patches are more than welcome.


Detect-zoom is dual-licensed under the WTFPL
and MIT license, at the recipient's choice.