x3d-image
Render image files from X3D.
Synopsis
You can run x3d-image without installing it using npx:npx x3d-image \[options\]
Options
x3d-image interprets the following options when it is invoked:-i file
Set input file.-o file
Set output file.-s WIDTHxHEIGHT
Set image size in pixels, default is '1280x720'.-q quality
A Number between 0 and 1 indicating the image quality to be used when creating images using file formats that support lossy compression (such as JPEG).-d delay
Wait the specified number of seconds before generating the image.-a
Modify the current view so that all objects fit in view volume.-v
Show version.-h
Show help.Supported Input File Types
| Encoding | File Extension | MIME Type | |------------------|----------------|-----------------| | X3D XML | .x3d, .x3dz | model/x3d+xml | | X3D JSON | .x3dj, .x3djz | model/x3d+json | | X3D Classic VRML | .x3dv, .x3dvz | model/x3d+vrml | | VRML | .wrl, .wrz | model/vrml | | glTF | .gltf, .glb | model/gltf+json | | Wavefront OBJ | .obj | model/obj | | STL | .stl | model/stl | | PLY | .ply | model/ply | | SVG Document | .svg, .svgz | image/svg+xml |Supported Output File Types
| Encoding | File Extension | MIME Type | |----------|----------------|------------| | PNG | .png | image/png | | JPEG | .jpg, .jpeg | image/jpeg |Examples
Render an JPEG image from X3D with size 1600x900.$ npx x3d-image -s 1600x900 -i file.x3d -o file.jpg